Backlog


Backlog of new features:

As of August 18th

Features:

  1.  Improve Layout for tutorial scene
  2.  Tutorial Sprites for controler
  3. Achievement scoreboard between scenes (still looking at this)
  4.  Move death FX (blood) to offset Y and X on death of enemy
  5. Modify Narration manager to allow sprite based narration
  6. New Enemy sprites (in progress)
  7.  Enemy gun needs to disappear when enemy is in death state
  8. Glory kill ability

Bugs and perceived functional gaps:

  1. Push pull sound needs to work better
  2.  Stop high jumping when Player hits end of one way platform
  3.  Gun must always stay right way up when revolving

Done and or being tested:

  • Mouse aiming and joystick at the same time
  • Adjust death FX so blood spurts near dead fish

Notes:

Fish v2 artwork in progress. Sketch and color block. Not final colors.

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