Planet Null
A downloadable Side Scrolling Shooter for Windows
Based on short stories: Eat Fish and Die
Planet Null
Stuck on a small planetoid, we find Major Joachim Merlot. He's the military equivalent of a street sweeper, defending Earth against an alien race of stinking fish-like creatures. Merlot isn't interested in being any kind of hero - he just wants to return home and see who won the office betting pool. His odds of making it back alive are only one in 16, but that doesn't matter. He's been issued a handy dandy Battle Ready Android with the fire power of an entire platoon. The only problem? He can't let the android think too much. Too much thinking, you see, can upset it. And there's the rub. Since everyone thinks most of the time, how can you figure out when it's too much?
Warning: This is not a paranormal urban fantasy romance.
Based on Eat Fish and Die, short stories by S Ron Mars available on Kindle and Audible
Status | In development |
Platforms | Windows |
Author | DrMars |
Genre | Platformer |
Made with | Unity |
Tags | 25d, Dark Humor, Funny, military, satire, Sci-fi, Side Scroller |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller |
Download
Install instructions
Just download the zip, unpack and play on any windows machine. Still a work in process so please contact the team if you encounter problems. Feedback appreciated. Well, nice feedback anyways.
Development log
- Trailer For Planet NullMar 01, 2021
- ArmorPaint For 3D Textures - Nice!Nov 08, 2020
- Rant- Nvidia ShadowPlay Sucks The Big WazooOct 18, 2020
- Gameplay Through Visual Communication - Environmental NarrativeOct 11, 2020
- Pacing and Level LayoutSep 27, 2020
- Procedural Rhetoric - What The Hell Does That Mean?Aug 30, 2020
- Playtesting and the need for researchAug 25, 2020
- New PlaytestMay 04, 2020
Comments
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Version 002 is better.
Need an option to save the game so you don't have to restart everytime.
The "Restart Level" option does not seem to work.
The jumping off walls coordination is pretty difficult. Neither of my kids are able to get it, and it takes me about 5 mins. The behavior is different from other platform games, and it would be nice to see it changed to a standard control.
Rocks cause too much damage. The first level is about players feeling out the controls, so its really frustrating to be forced back due to a stupid rock.
Game graphics and sound effects are good, and the map (so far) looks pretty good.
Controls are my biggest gripe.
Awesome feedback. Much appreciated. Some of the problems you faced with wall climbing have been addressed and will be in the 003 version. I'll try to get that uploaded soon. Hang in there! The safety of the free universe depends on it :)